- Communication between player and server is over HTTPS restful web services. There are four communications:
- Heartbeat – 1 mins*
- Check-in – 15 mins*
- Screenshot – Automatically once 30 seconds after startup then triggered by Action on Player details page in UI
- Sendlogs – Triggered by Action on Player details page in UI
* These are the default. You can optionally push a check-in at the next Heartbeat interval at the Player and Group level by clicking the Check-In button on a Player Group or a Player details page.